An online strategy game set in a steam-powered wild west world! The gameplay style can be switched between turn-based and real-time modes.
Gameplay most resembles a turn-based tactics game with minor real-time strategy elements added; the player (up to four players in a given match, including those controlled by the AI) chooses a set number of units, which are then laid down on a grid. Units have a set distance they can move during their turn, and a set range at which they can attack. However, for purposes of playing against other players, a real-time element was added: Units can only move every four "ticks", each tick roughly equivalent to five seconds, and all players' units move in tandem. The result is that gameplay moves a lot faster than it would if each player had to wait for the others to decide to move.
In addition to the set number of base units (varied by map and game mode), players also may bring into play one more powerful "Big Shot" unit with special abilities, as well as cards that can be played at any time to achieve various effects. If a unit is killed, it will respawn at the owning player's base some time later.
At the end of each game, players earn scrip (currency) based on how well they placed. In addition, players are able to use real money to purchase a separate in-game currency, "gold". Scrip can also be exchanged for gold in-game. These currencies can be used to buy cards, unlock additional units, or change the players' in-game avatar. Badges are earned for completing particular tasks, and may also unlock units, customization options, duds, or other things. In all modes, play continues until time is up, and the winner is determined by the points they have at the end of the round, mostly determined by the objective, but also by the player's kills or other bonuses. Except for the objective, all game modes follow the same base rules.